All Gambling Terms Dictionary

 T 
The Flat [Football]
Areas in the backfield parallel to the quarterback. On a passing play, the quarterback will pass there only when no one down field is open.
  
The Flub Cover-Up [Wrestling]
Any poorly performed move will be called a "variation" by the announcers. - [email protected].
  
The Hometown Principle [Wrestling]
Any wrestler cutting a promo before a match that directly insults the hometown hosting the event will most likely lose the forthcoming bout.
  
The Hulk Hogan Regeneration Rule [Wrestling]
No matter how much damage has been done to a throwback face wrestler, if the crowd claps and cheers loud and long enough said wrestler will be re-energized so that a comeback is possible. Most commonly characterized by uncontrollable, violent shaking.
  
The Jockey Club [Horse Racing]
An organization dedicated to the improvement of Thoroughbred breeding and racing. Incorporated Feb. 10, 1894 in New York City, The Jockey Club serves as North America's Thoroughbred registry, responsible for the maintenance of "The American Stud Book," a register of all Thoroughbreds foaled in the United States, Puerto Rico and Canada; and of all Thoroughbreds imported into those countries from jurisdictions that have a registry recognized by The Jockey Club and the International Stud Book Committee.
  
The Killer Climb Rule [Wrestling]
A wrestler who takes their time climbing to the top rope will: 1. Be crotched. 2. Miss their high-risk move. 3. Have a move done to them from the top rope.
  
The King [Motor Sports]
Former Winston Cup champion Richard Petty.
  
The Line [Motor Sports]
The start/finish line.
  
The Man [General]
The Bookmaker.
  
The Nineties [Baseball]
Notre Dame posted the seventh-highest winning percentage among Division I baseball teams during the 1990s (.724, 440-168), behind Wichita State, Miami (Fla.), Clemson, Florida State, LSU and Delaware.
  
The Other Side of Eleven's Tummy [Craps]
Betting that the next roll will be the number of 3 (2&1).
  
The Pacific Island Coconut Rule [Wrestling]
All wrestlers from any of the Pacific Islands (Tonga, Samoa, Fiji, etc.) have extremely hard heads. - [email protected].
  
The Paint [Basketball]
Another name for the foul lane. See above.
  
The Shoe [Motor Sports]
Formula One driver Michael Schumacher.
  
The Siren Rule [Wrestling]
Referees and wrestlers alike will automatically be distracted if an attractive woman climbs onto the ring apron.
  
The Spot Shuffle [Wrestling]
When a wrestler staggers into position to allow his opponent to execute a maneuver. - [email protected].
  
The Stealth [Motor Sports]
Winston Cup driver Rusty Wallace, who can start near the back of the pack and fly forward to get to the top 10.
  
The Stick [Horse Racing]
A slang term for the whip used by drivers.
  
The Store [General]
Bookie.
  
The Sweet Science [Boxing]
Term coined by sportswriter A.J. Liebling to describe the sport. In the 18th Century, James Figg, the first British champion, coined boxing "The manly art of self-defense."
  
The Third-Person Virus [Wrestling]
Any wrestler who becomes a main eventer will become infected with a disease that causes him/her to refer to him/herself in third person at least once in every interview. In special cases, this is called "It Doesn't Matter What My Name Is" Syndrome in honor of the first wrestler first diagnosed with this cruel disease. - [email protected].
  
The Windows [Craps]
Betting that the next roll will be the total sum of 8 (4&4).
  
Thee and me [Bingo]
23
  
Theoretical Hold Percentage [General]
The edge the bookmaker would have if the odds guaranteed him a constant commission regardless of the outcome.
  
Theorical Hold Percentage [General]
The edge the bookmaker would have IF the odds guaranteed him a constant commission regardless of the outcome
  
There [Poker]
1) Having made a hand; used among thieves, in particular players who cheat by signaling each other the contents of the hands of opponents. "He's there," a seemingly innocent remark, might be an announcement by one such scammer to his partner that the person they're trying to beat (and whose hand the former caught a glimpse of) has made his hand or has a hand better than the one of the second scammer. 2) Making the hand, or catching the required card. "How come it's never there?" is an oft-heard remark by a self-pitying player who thinks he never makes a hand when it counts.
  
There is Work Down. [Poker]
The remark by one thief to another that the game in which they are has crooked cards, in the form of, for example, a marked deck.
  
Thermography [Horse Racing]
Diagnostic technique utilizing instrumentation that measures temperature differences. Records the surface temperature of a horse. Unusually hot or cold areas may be indicative of some underlying pathology (deviation from the normal).
  
Thermoplastc [Golf]
A type of shaft material that once formed may be re-shaped or re-formed. The Phoenixx TPC company, formerly Quadrax™, experienced limited success with this type of shaft.
  
Thermoplastic Hosel [Golf]
The hosel of a golf club produced from some type of thermoplastic material, allowing it to be constructed to produce specific lie and face angles. Ping developed this type of hosel for proprietary use in its titanium drivers.
  
Thermoset [Golf]
An epoxy based material that, once formed, cannot be re-shaped or re-formed.
  
Thick Take-Off [Croquet]
A croquet shot in which the croqueted ball moves further than on a simple take-off and the croqueted ball goes a considerable distance.
  
Thief [Poker]
A cheat, usually a mechanic (card manipulator) or scammer.
  
Thigh Trap [Soccer]
When a player uses his thigh to slow down and control a ball in the air.
  
Thimble [Sailing]
A metal fitting used to strengthen an eye splice (loop) made in a rope or wire.
  
Thin [Golf]
Descriptive of a shot in which the ball is hit above center and the head of the club is following too high a line.
  
Thin Hit [Bowling]
Same as loose hit.
  
Third [Curling]
The player who throws stones third for a team, who is usually the vice-skip.
  
Third Base [Poker]
The position to the right of the house dealer in a poker game or at a blackjack table
  
Third Base / Third Baseman [Blackjack]
The seat at a blackjack table which is the farthest to the left. It is the last person to receive the cards during a round of play. Also Anchorman.
  
Third Hand [Poker]
The player three positions to the left of the dealer, usually the first to bet in a blind and straddle game and many three-blind games.
  
Third Man in [Ice Hockey]
A player who gets involved in a fight between two other players; draws a game misconduct penalty.
  
Third Man in the Ring [Boxing]
The referee
  
Third Man Walking Rule [Poker]
In a public card room, once two people have gotten up from a game (and left their chips, so that they remain part of the game) for whatever reason, the next person to get up is given a button by the house dealer and informed that he must return before his next blind or he will be picked up. This rule helps to keep games full, keeps them from breaking up, and yet still allows the third player time enough to make a quick restroom trip or take a smoke break.
  
Third Nuts [Poker]
In hold 'em, having the third-best possible hand for the situation, or, the actual third-best hand in such a situation. For example, if four spades (not including the ace, king, or queen) and no pairs are on the board, the nuts would be an ace-high flush, second nuts a king-high flush, while the third nuts would be a queen-high flush.
  
Third Pair [Poker]
In hold 'em, forming a pair that consists of one of your hole cards matching the third-highest card on the board.
  
Third Party Insurance [Motor Sports]
Protection for the damage of property or bodies of others.
  
Third Person Walking Rule [Poker]
In a public card room, once two people have gotten up from a game (and left their chips, so that they remain part of the game) for whatever reason, the next person to get up is given a button by the house dealer and informed that he must return before his next blind or he will be picked up. This rule helps to keep games full, keeps them from breaking up, and yet still allows the third player time enough to make a quick restroom trip or take a smoke break.
  
Third Phalanx [Horse Racing]
See coffin bone.
  
Third Street [Poker]
In Stud games, the first round of betting on the first three cards.
  
Third-and-Forever [Football]
When the offense, due to a sack or miscue, finds itself in a third and 15 or longer situation.
  
Third-and-Long [Football]
When the offense faces a third down and is more than a short running play away from a first down; usually third-and-5 or greater.
  
Third-Ball Attack [Table Tennis]
A strategy in which the server attempts to win the point on the third ball over the net, almost invariably with a kill shot on the receiver's return of service. Compare five-ball attack.
  
Third-Man-in Rule [Ice Hockey]
The third man in a fight gets a game misconduct penalty and is out of the game for its duration; created to discourage players from jumping into a fight, even if they are only trying to break it up.
  
Third-Party Obstruction [Field Hockey]
Positioning oneself between the ball and an opponent, thereby allowing a teammate unobstructed access to the ball.
  
Thirty-Two Juice Roll [Craps]
Betting that the next roll will be the number of 5 (3&2).
  
Thoroughbred [Horse Racing]
A Thoroughbred is a horse whose parentage traces back to any of the three "founding sires" the Darley Arabian, Byerly Turk and Godolphin Barb, and who has satisfied the rules and requirements of The Jockey Club and is registered in "The American Stud Book" or in a foreign stud book recognized by The Jockey Club and the International Stud Book Committee. Any other horse, no matter what its parentage, is not considered a Thoroughbred for racing and/or breeding purposes.
  
Thoroughbred Racing Associations (Tra) [Horse Racing]
An industry group comprised of many of the racetracks in North America.
  
Thoroughpin [Horse Racing]
This is a distension of a tendon sheath on both sides of the hock near the point of the hock. It usually is seen in conjunction with a bog spavin. It can be caused by poor conformation of the hock (too straight) or can be due to an injury.
  
Thorp [Blackjack]
The father of card counting, Edward O. Thorp. His Beat the Dealer is the first book to explain card counting.
  
Thread [Golf]
To steer the ball through a narrow opening, as between two closely-placed trees.
  
Three [Baseball]
Reference to third base, often used by fielders denoting where to throw a fielder ball for a putout as in "THREE! THREE! THREE!"
  
Three Ball [Golf]
Three players playing against each other with each playing their own ball.
  
Three Card Double Inside Straight Flush [Video Poker]
Three cards in the same suit in a broken sequence with two gaps or in a closed-ended sequence with or without gaps. Exactly two of the remaining cards in the deck will complete a Straight Flush like 4h-6h-8h-K-Q.
  
Three Card Inside Straight Flush [Video Poker]
Three cards in the same suit in a broken sequence with one gap like Jh-Kh-Ah-4-5.
  
Three Card Royal [Video Poker]
Three cards in the same suit, Ten or higher like Jh-Qh-Kh-4-5.
  
Three Card Sequential Royal [Video Poker]
A hand containing three cards ten or higher in the same suit and in the pattern of a Sequential Royal Flush like Ah-Kh-4-Jh-5.
  
Three Card Straight Flush [Video Poker]
A hand containing three cards in the same suit in an unbroken open-ended sequence like 8h-9h-10h-4-5.
  
Three Craps Three, the Indicator [Craps]
Betting that the next roll will be the number of 3 (2&3).
  
Three Deuces [Poker]
Apart from the hand you would expect, three 2s plus two other unrelated cards, draw players sometimes refer to the specific two-pair hand A-A-K-K-Q as three deuces, probably because the hand is very close to that.
  
Three Dozen [Bingo]
36
  
Three Fates [Poker]
Three queens.
  
Three Flush [Poker]
Three cards of the same suit, requiring two more to make a flush.
  
Three Number Bet [Roulette]
A bet that one of three particular numbers will hit on the next spin. You place your bets on the outside line of the green, indicating that you are betting the three numbers opposite the chips going across the layout.
  
Three of a Kind [Video Poker]
A hand containing three cards of the same denomination like 10-10-10-4-5.
  
Three Phase [Skiing]
Also known as single-arm resting, whilst diagonal striding, the skier rests one arm in front of the body, rather than planting the pole, in a rhythmical fashion, to conserve energy or to rest the back, or when the track makes a moderate curve to the left or right.
  
Three Pluck One [Poker]
A cheating scheme with three thieves working together against one victim.
  
Three Prong [Fencing]
A type of epee body wire/connector; also an old-fashioned tip that would snag clothing, to make it easier to detect hits in the pre-electric era.
  
Three Quarter Bucket [Bowling]
Three of the four pins of the bucket split.
  
Three Score and Ten [Bingo]
70
  
Three Sectional Staff [Martial Arts]
A Chinese weapon consisting of three rods connected by chain or rope.
  
Three Wide [Horse Racing]
The same position that a horse which is two out occupies, in the third row of horses out from the inside rail. Similarly, a horse which is three out would be racing four wide (in the fourth row of horses out from the inside rail). Three and four wide is also termed three and four deep.
  
Three- Ball Break [Croquet]
Break using three balls, it is the cornerstone of the pegged-out game.
  
Three-Bet [Poker]
Raise a raise, that is put in the third bet; often followed by the name of a person. "He opened, I raised, and he three-bet me." "I opened, Sue raised, and Willie three-bet the pot."
  
Three-Blind Traveling Blind Game [Poker]
A traveling blind game with three mandatory blinds: dealer blind, put in by the dealer, middle blind, put in by the player to the left of the dealer, and big blind, put in by the player two positions to the left of the dealer. For example, in a 5-5-10 no-limit lowball game, the dealer puts a $5 chip in the pot before receiving his cards, the next player puts in a $5 chip, and the big blind puts in two $5 chips. This makes the minimum bet $20; this also starts the pot off with $20 for anyone who opens to shoot at.
  
Three-Card Draw [Poker]
A hand that needs three cards.
  
Three-Card Hop [Poker]
Remarkable draw; usually part of the phrase, two-card hop or three-card hop. "I thought I had a lock on the pot with a pat 7, but he made a three-card hop on me" means another pat hand just got beat by a three-card draw. Also called cathop.
  
Three-Card Monte [Poker]
1) Any card game played with three cards, particularly poker. 2) A con game involving three cards and slSeven-of-hand, and that has nothing to do with poker.
  
Three-Card Poker Dictionary [Poker]
Any poker game played with three cards. Sometimes called three-toed Pete.
  
Three-Day Event [Equestrian Sports]
A major series of tests in dressage, cross-country, and jumping, conducted over a three-day period.
  
Three-Dimensional Flying [Skydiving]
Unrestricted movement in all directions during freefall.
  
Three-Eighths Pole [Horse Racing]
Colored pole at inside rail, exactly three furlongs from the finish line.
  
Three-for-Two [Poker]
In lowball, a proposition that one player will call the bet or raise and draw three cards if the raiser agrees to draw two.
  
Three-Iron [Golf]
An iron club used for distances between 165-200 yards for men's clubs. Also called a mid-mashie.
  
Three-on-One [Ice Hockey]
A type of break with three attackers coming in on one defenseman; this is a desperate situation.
  
Three-on-Two [Ice Hockey]
A type of break with three attacking players skating against two defensive players.
  
Three-Piece [Golf]
Generic term given to a ball with a center core, rubber windings and a cover. A three-piece ball may also have a center and two “cover” materials, eliminating the windings.
  
Three-Pinning [Skiing]
An American term allegedly invented by former Alpine skiers to refer to telemarking with three-pin Nordic Norm bindings.
  
Three-Point Field Goal [Basketball]
A field goal made from outside the three-point line and therefore worth three points. The shooter must have both feet entirely behind the line before shooting or jumping to attempt the shot.
  
Three-Point Hydroplane [Powerboating]
A hydroplane that has two sponsons, one at each side of the hull. The sponsons lift the hull so that, at high speeds, only they and the propeller are in contact with the water, hence three points.
  
Three-Point Line [Basketball]
A semi-circle drawn around the center of the basket, with a radius of 23 feet, 9 inches in the National Basketball Association; 20 feet, 6 inches in international play; and 19 feet, 9 inches in college basketball.
  
Three-Point Play [Basketball]
A two-point field goal followed by a successful free throw.
  
Three-Point Position [Equestrian Sports]
The basic riding position, so called because there are three points of contact with the saddle, both legs and the seat.
  
Three-Point Shot [Basketball]
A field goal worth three points, taken from beyond an arc that is 22 feet from the basket.
  
Three-Putt [Golf]
To take three putts on a green.
  
Three-Quarter Pole [Horse Racing]
Colored pole at inside rail, exactly six furlongs from the finish line.
  
Three-Quarter Shot [Golf]
Less than a full shot. A shot made with a reduced swing.
  
Three-Quarter White Pastern (Leg Markings) [Horse Racing]
The lower three-quarters of the pastern is white.
  
Three-Quarter White Stocking (Leg Markings) [Horse Racing]
The white marking extends up to and includes the lower three-quarters of the cannon.
  
Three-Ring [Skydiving]
The patented interlocking concentric ring device found on all rigs that connects the main to the harness. The way the rings interconnect creates a mechanical pulley system that will support the wearer's full weight and yet only require very little force to release the canopy in an emergency.
  
Three-Second Rule [Basketball]
The rule that an offensive player can spend no more than three consecutive seconds within the free throw lane. Having any part of either foot on or inside the line is considered being in the lane.
  
Three-Second Violation [Basketball]
An offensive player may not stand in the lane for three seconds.
  
Three-Thirty-Three [Poker]
A stud game (sort of), played only in home games, in which each player is dealt a down card, followed by a round of betting, and then one or more cards face up. Aces have a value of 1 or 11, face cards a value of , and all other cards have face value. This is a split-pot game, with the object being to end up with a total closest to 3 or 33. On each round, players can either receive a further up card, or refuse further cards. After any round in which no player takes a card, the players declare which "way" they are going (3 or 33, sometimes called high or low), and there is a showdown. (Sometimes there is one more round of betting before the showdown.) In some versions, once a player refuses up cards a certain number of times (say, three), that player can no longer request further cards. The purpose of this rule is that when a player is in a "lock" (cannot lose) situation, that is, when he is the only one going low, and there are more than one player going high and who have quit asking for up cards, the player with the lock can prolong the betting by drawing cards to a point at which he cannot hit without destroying his lock. In some games, being on one side or the other of 3 or 33 (when no one has exactly that total) wins over the other side. For example, in some games, 2 loses to 3, while in others, the reverse is true. The best hand is three aces, so that the hand simultaneously adds up to 3 and 33. This is a virtual lock scoop hand, but one that can be beat, so a player must be somewhat careful at declare time in a game in which the rules dictate that a player who declares for both ways must clearly win both ways (that is, cannot tie for either). While this is not really a poker game, it is very popular in some home games (because it has many of the elements of poker, including bluffing), though less common than seven-twenty-seven.
  
Three-Toed Pete [Poker]
Any poker game played with three cards. Also called three-card Poker.
  
Three-Wood [Golf]
A wood club used for distances between 210-250 yards for men's clubs. Also known as a spoon.
  
Threes [Poker]
In high, Three of a kind.
  
Threesome [Golf]
Three golfers playing a round together; also, a type of match in which two golfers take turns hitting the same ball, in competition against a single player.
  
Threshold Braking [Motor Sports]
The technique of applying brake pedal pressure to just before the point of lockup-the threshold-then maintaining that braking level through gentle modulation of the pressure.
  
Threshold of Pain [Poker]
A point of losing beyond which it no longer hurts to lose any more. For example, for one player it might feel very bad to lose $900, and even worse $1000, but no worse to lose $3000 than $1000. Consequently, it is very dangerous for that player to get stuck $1000, because he has crossed his threshold of pain and it will not be very hard for him to end up losing $3000. Unfortunately, the $2000 difference will hurt very much the next day
  
Throat [Sailing]
The forward upper corner of a four cornered sail known as a gaff rigged sail.
  
Throat Latch [Horse Racing]
Upper part of horse's throat.
  
Throttle [Motor Sports]
The gas pedal.
  
Throttle-Body Fuel Injection [Motor Sports]
A form of electronic fuel injection in which the injectors are centrally located in a throttle-body housing that contains a valve to regulate air flow through the intake manifold. Less efficient and precise than multi-port or sequential fuel injection.
  
Through Hull [Sailing]
Fittings attached through the hull to which a sea cock and hose, a transducer, or other device is attached. Through hulls are used to expel waste water, such as from a sink, to let sea water in, such as for engine cooling, and to allow placement of sensors such as depth gauges. A sea cock is attached directly to the through hull before any hoses are attached so that the flow of water can be easily shut off if the hose fails. Plugs should be available to force into a through hole in case the through hole fails. Transducers should be equipped with caps to place over the hole should the transducer itself need to be removed.
  
Through Pass [Soccer]
A pass sent to a teammate to get him the ball behind his defender; used to penetrate a line of defenders.
  
Through-Bore (Thru-Bore) Plug [Golf]
Plastic or wooden plug inserted into the shaft tip in through-bore shaft applications to cosmetically finish the shaft tip.
  
Throw [Figure Skating]
A pairs skating move in which the male lifts his partner and throws her away from him. She continues the move with a mid-air spin, landing on one foot.
  
Throw a Party [Poker]
Lose heavily, generally caused by playing much too liberally. The implication is that the party is being thrown for the other players.
  
Throw Off [Poker]
1) Gamble away; sometimes followed by something. If someone asks you to throw off something, he wants you to gamble it up, that is, play looser. 2) Discard (In a draw game, a card that was thrown away by a player, to be replaced by another card. ).
  
Throw-in [Basketball]
A method of putting the ball into play after it has gone out of bounds; after a score, a violation, or a personal foul for which no free throws are awarded; or at the beginning of a period, in some cases. The player making the throw-in has five seconds to pass the ball inbounds.
  
Throwaways [Bingo]
Usually called Flimsies: Bingo cards printed on thin sheets of paper. There are usually three cards printed on a single sheet but flimsies are also printed in one, two, four, or six or 9-card formats. Typically a flimsy sheet costs one or two dollars and a win on a flimsy on a "special" game usually pays quite a bit more than a win on a "regular" game.
  
Throwing a Party [Poker]
When several loose or amateur players are making significant monetary contributions to the pot.
  
Throwing Rocks [Bowling]
Said of a bowler who scores well by rolling a very fast ball.
  
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